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004: Manic

March 3rd, 2012, 5:50 pm

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Author's Comments:

Reply NekoVira, September 12th, 2012, 12:35 am

@Meleeman: In every form of sprite comic making, Multiple windows are needed for easy access to your resources(this kind of art requires more than just a pencil, paper, Scanner, and Gimp). Each character has its own sprite sheet containing all of the poses they use in the game their from (or, in an Ideal sheet all the poses they ever use all in the same sprite style). These sheets are held on separate image files (assuming all the poses are from the same source) meaning you need to open a window for every character you plan to use in your comic page. Then you also need a background, which usually requires at least 2 windows using my process (one is the background image and the other is a panel sized block that I use to cut out the sections that will be shown in the comic). Sometimes you need to apply a special effect that requires something other than paint, this means another window must be opened to give you equally quick access to your arsenal of Photoshop and Gimp tools (in my case its neither due to one costing money and the other being difficult to use in junction with paint). When you need to do this to several different characters or you need to combine two backgrounds you need another window to prepare the whole set, this window- which I like to call the Workshop- also keeps you from accidentally messing up the original images so is just as necessary as the others. Finally, to make it more professional looking, I advise a self made a template on which the panels are going to be placed. Of course this means another window. You also might want several more windows open so if you're missing an object or want to add a cameo half way through, the files containing the necessary images will be all ready to browse.
This excludes my windows for other things I'm doing since Multitasking isn't required to get the job done.

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User's Comments:

Reply Meleeman, March 6th, 2012, 5:16 pm

what is this? how do you make such things? they look very cheaply made. the story is interesting I'll give you that much though.

Reply NekoVira, March 6th, 2012, 9:14 pm

@Meleeman: Cheaply made?
What the Heck are you talking about?

Reply Meleeman, March 7th, 2012, 4:29 pm

Okay... I'll explain. It looks like you took characters from a 16-bit videogame and put them in the comic and then Gimped or Photoshopped their faces on. What baffles me is how and why you do this. I draw my comic traditionally, and then go over it in digital lines and color it, and shade it. i don't know how you did this, but I think the artwork if it's even that looks unoriginal.

Reply Meleeman, March 7th, 2012, 4:35 pm

adding on to that. not only the characters, but the scenery looks like a 16 bit videogame background as well. do you get your backgrounds from a site or something? or did you actually make this which i highly doubt you did because no artist would draw like that, using huge pixel like squares and call it good.

Reply NekoVira, March 7th, 2012, 5:58 pm

@Meleeman: thats how Sprite comics are made.
Its a style.
And I'll have you know its made according to the highest standards for sprite comics.

Reply Meleeman, March 8th, 2012, 4:30 pm

Sprites? What are Sprites? how are they made? how do you make them? I'm sorry if i came off as an asshole, I'm just wondering how you do it.

Reply Meleeman, March 8th, 2012, 4:32 pm

... Also. why Sprites?

Reply NekoVira, March 8th, 2012, 9:49 pm

@Meleeman: Sprites are the illustrations used for two dimensional games. They, as you hinted come in different bittages ranging from 8 to 64 (though 64 is primarily used for 3d games.) They can be made using bitmap/ms paint (Though I believe certain people who sprite with photoshop.)
I use sprites for three reasons:
1. I can't draw comics to my satisfaction.
2. I can't easily transfer my drawings to the computer
3. I can generate them quicker
and there's one other little reason.
It's the style two of my favorite comics are in.

Reply Meleeman, March 10th, 2012, 5:49 pm

alright. I understand. good luck with your comic then.

Reply NekoVira, September 10th, 2012, 5:18 pm

@Meleeman: also those expressions are made pixel by pixel in Paint,
using Gimp and Photoshop for something that simple is just too cheap.

Reply Meleeman, September 10th, 2012, 8:48 pm

@NekoVira: nah. it just wouldn't look good on gimp due to the pixely effect you've got going on.

Reply NekoVira, September 10th, 2012, 9:27 pm

@Meleeman: Well I'd resize it with a better program but my computer bluescreens if I have only 5 windows open so I'd rather not push past the 10 windows necessary if I can help it. Which usually I can't but that's not the point.
Sprite comics trade in a Comic artists need for talent for its stronger need of focus(due to the multitude of windows open at any time) and imagination (due to you having to use sprites to make other sprites like how I used a Darkwing Duck sprite to make Dingo in 009). It's like those picture books made from Newspaper and magazine Clippings. Sprite Comics are a simpler form of that.
By the way, I had brought this conversation back for two reasons:
1. I was bored out of my mind and needed someone to talk to.
2. I never really gave you an appealing description of sprite comics and that seemed unfair since I had made you out to look like a jerk when it turned out that it was just that Sprite Comics were a new concept to you.

Reply Meleeman, September 11th, 2012, 4:27 pm

@NekoVira: I've never understood how sprite comics were made. Using multiple windows? Whats the purpose of that?

Reply stormcasterc, September 16th, 2012, 12:04 pm

didnt manic have like half colored shoes you know like tails?

Reply NekoVira, September 16th, 2012, 12:24 pm

@stormcasterc: he does in the latter comics.

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